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Hidden levels are usually much more harder then the regular ones, beating all the extra levels is neccesary to unlock all the secrets the game has to offer.
Each level have orange colored puzzle pieces to collect, and the number varies from level to level, some of these is easy, some are hidden in bonus stages and some of them demands players to pay close attention to the everoniments. Collecting them all in one stage adds to the Image Gallery where the players can watch artwork from the development of the game. On the hidden extra levels, collecting the puzzle pieces give you a 3D model to look at which you can rotate and zoom.
You don’t have to collect them all at once like the K-O-N-G letters, but you need to beat the stage to add them in your collection.
Banana coins is the currency in this game and is pretty much everywhere, you can also get one for each enemy you stomp after three without thouching the ground. Banana coins can be used in Cranky’s shop located in each world, there you can buy items to make it easier for yourself.
The item you want to use is equipped right before entering a stage and can only be used once. Sometimes you come across hidden caves, entrances or cannon barrels.
These will most likely send you to a Bonus stage. Within a time limit of 30 seconds, you are asked to collect every banana, coin and balloons in the bonus room, if you do so you’re given one of the Puzzle Pieces on that stage. While in a bonus stage a treasure chest icon appears in the top left corner of the screen, if that icon shows a open treasure chest that means the player already have retrived the puzzle piece from that bonus stage.
Even if you fail the bonus stage you’re still given the collectables you managed to collect from it. Some levels in this game is called Minecart levels, in these DK jumps into a minecart which once set in motion you can’t stop before the end of the level, you can however jump and duck down into it to avoid obstacles.
There are two types of minecarts, there are the empty ones which DK can duck into and take with him when he jumps and there is ones filled with rocks which means he have to ride on top of it, thus he can’t bring it along when he jumps, usually this means he need to hit a new minecart when jumping over a pit.
This game features something called Super Guide. When the player dies enough times on the same stage, he can choose to activate the super guide, and the game will then play the level for you. Keep in mind, nothing of what he collects will be added when he beats the level. You can cancel him anytime and regain control if you only wanted him to pass a specific part for you. To complete a stage, DK must smash open this barrel, it works as a roulette and give the player a little bonus depending on whats on it’s face when smacking it open.
You can return to already beaten levels to enter time trial mode, if you’re fast enough you can earn a medal. There is bronze, silver and the very difficult gold medal. Boss stages also have time trial. For those who work hard, mirror mode will become available. It act as a hard mode of some sort as it mirror the stage, removes the ability to use items or Diddy Kong, deactivates Super Guide and on top it all: it only allow DK to take one hit before losing a life.
As the game itself puts it: Good luck. Kenji Yamamoto , the composer of the Metroid series, will be heading up Donkey Kong Country Returns in the music department. Shigeru Miyamoto stated in an interview that the music is an important component of the Donkey Kong Country series, and thus wants many old themes to return but in a more contemporary fashion.
Donkey Kong Country Returns. DK and Diddy Kong traverse the landscape. An example of the advanced environmental graphics. Story The game’s title screen. Characters Return’s variation of the DK island, seen from directly above Donkey Kong : The king of the jungle is back. Gameplay Mine cart stages are now more hectic and chaotic. LIke the previous Donkey Kong Country games it is all about guiding the big ape from point A to B while avoiding dangers and uncover secrets, then face the boss at the end of the world.
Cannon barrels, Mine Cart and Rocket Barrels also makes a return. Some differences from the previous games: Donkey and Diddy can now take two hits instead of just one. You can’t control Diddy Kong in single player, he will ride Donkey’s back instead. No swimming stages. Kremlings and K. Rambi the Rhino and Squawks the Parrot will be the only returning Animal buddies. Rambi does same as he did in previous games while Squawks helps the Kongs find secrets.
Cannon barrels might launch you into the background or foreground. Graphics is in real 3D instead of pre-rendered. Donkey Kong’s moves: Ground slap : Stand still and shake the remote and nunchuck to pound the ground, this stun nearby enemies, activate switches and may shake something loose nearby. Roll : Shake the remote while running will make Donkey Kong roll a short distance, this will hurt enemies.
With Diddy on his back he can roll forever. Kong Blow : Shake the remote while holding the controlstick down to make DK blow air, this can be used to solve puzzles and blowing air on things like bushes may make a collectable to pop up.
Climbing grass surfaces : When you see grass on the walls or ceiling you can hold B and grab on it, allowing DK to climb along it. Diddy Kong’s moves: Diddy Kong is always player 2, or he is riding on Donkey’s back in single-player. Jetpack : He can use his jetback to hover in the air in a short time. Hold the jump button to use it. While on Donkey’s back he can carry him too, and Rambi the Rhino. Bananas DK and Diddy work together to evade fire from pirates. Bananas are all over the stages, grab to get an extra life.
Balloons Sometimes you will spot red balloons floating in the stage, grab it to get a extra try extra life. In single player, you will use one balloon to respawn from the check point. Only DK aka player 1 will respawn if you only have 1 balloon left If you die with no balloons left it’s Game Over and you’re kicked out of the stage and back to the map screen.
K-O-N-G letters The K-O-N-G letters also returns, collect all four before you reach the end of the stage and you get a star mark, do this on each level in a world to unlock a hidden level in that world. Puzzle Pieces Each level have orange colored puzzle pieces to collect, and the number varies from level to level, some of these is easy, some are hidden in bonus stages and some of them demands players to pay close attention to the everoniments.
Already retrieved puzzle pieces will be transparent. Banana Coins Banana coins is the currency in this game and is pretty much everywhere, you can also get one for each enemy you stomp after three without thouching the ground. Cranky’s Shop Items: The hidden levels will truly test your platfoming skills, beating them will make DK a happy monkey.
Set of 3,5 or 7 ballons. Squawks, this parrot reacts when DK is close to a Puzzle piece not yet collected. Banan juice, which allow DK temporary invincibility. Extra heart, allows DK to take 3 hits before losing a life instead of 2. Big Key, can only be bought once on each world, it opens up a alternate path on the map. You left your little buddy, Diddy, to watch the stash, and he got clobbered by the Kremlings.
Now you have to search the jungle, mountains, caves, and sea for your bananas. Don’t worry about Diddy, though. You’ll find him at every turn. Everyone knows that two Kongs do make a right! Your two monkeys, Diddy and Donkey Kong, are interchangeable throughout the game. If you lose one, you can always find DK barrels with your missing buddy inside — they’re strewn throughout the stages.
You can even find and ride an animal buddy a frog, rhino, swordfish, or ostrich through a stage. At the end of each stage is a boss, though we’ve certainly seen tougher ones on the SNES. The Kremlings-slimy, weird reptilian hybrids that have familial connections to Rush Limbaugh — are your basic platform nightmare.
They come at you in various speeds and colors, and they’ve brought a horde of guest-host horrors like flying bees, snakes, sharks, and more. Players encounter various types of barrels that help with this bananarama. You can find a Continue Barrel that acts as a level marker, a Cannon Barrel that shoots you into the wild blue yonder, a DK Barrel that gives you back your lost simian soulmate, and a Steel Keg Barrel that rolls continually through a level and destroys everything in its path you can also ride it like an animal friend.
Also there to lend a hand minus that pesky opposable thumb, of course are a few of your jungle friends. There’s Candy Kong, who saves your progress, Cranky Kong, a grizzled old ape who has nothing but insults and a few tips for you, and Funky Kong, a pilot who flies you to any previously explored destination you’d like to revisit.
Why would you want to go back a level? Because this game has more hidden stuff in it than a Congressman’s agenda. You can replay levels over and over again and always find something new. Bonus games — and even bonus levels — are all sequestered away in the stages. The most outstanding accomplishment of this game, though, is the graphics. Rendered on Silicon Graphics machines the same machines used to make the dinosaurs in Jurassic Park , the graphics are unlike anything seen in a video game before.
The 3D sprites of Donkey and Diddy are fantastic, with great details like Donkey’s garish red necktie swinging when he moves and Diddy’s wipe of the brow with realistic shadows on his forehead. Rounding out the awesome scenery, the enemies are also rendered in 3D, and the backgrounds have gorgeous graphical touches like the layered snow effect in the mountains and the barely lit caves.
The music is great but not quite perfect. The theme song is forgettable, but the cool sound effects include lots of gorilla screeches, chimp whimpers, and jungle drums. A little digitized voice from the master of insults, Cranky, would’ve really put the icing on the cake. The control is not a factor in DKC. One-button jumping is part of both simians’ repertoires. You can also roll, pick up barrels, and swing from the vines with ease. It’s too bad that most of the levels reflect the ease of the controls.
You can breeze through the game without finding any of the hidden areas. And don’t expect to get hung up on the bosses, either. If you memorize their pattern of attack, you can easily defeat them. But finding the hidden levels is tougher than being a monkey’s uncle, so you probably won’t finish all of DKC right away. With such a strong replay value, Donkey Kong Country is sure to be a colossal hit this holiday.
If you want to hit an ape ball in the side pocket, you’ll recognize DKC for what it is: the gorilla of your dreams. The main character of the game is Donkey Kong. The game was released for Super Nintendo Entertainment System SNES back in for the first time, and was followed by sequels and other platforms publishing. The first game sold over 8 million copies all over the world, following an aggressive marketing campaign, making it the second best-selling SNES game, 12 million under Super Mario World.
There are in total 40 different side-scrolling levels. Each level features another kind of action, from swimming, riding in mine carts, launching out of barrel cannons to swinging from vine to vine.
If the player gets hit by an enemy, or falls off the screen, he loses a life. Donkey Kong can execute rolls, jumps or groundslams, but none all the enemies can be defeated this way.
The player might just have to throw a barrel or use the assistance of an animal to defeat certain enemies. As the player goes on with the game, the enemies get tougher and tougher. The game is over when the player loses all his lives. Additional lives can be gained by collecting items scattered through the map. Several secret passages in the game can lead the player to bonus stages, where he can also gain additional lives or items. There are two controllable characters, Donkey Kong and his nephew Diddy.
While both of them follow the same story line, Donkey Kong features more moves than his nephew. He is also larger, stronger and can fight enemies easier. His nephew is faster and agile, but not so powerful. As stated earlier, there are assistants during some of the levels. The game featured pre-rendered 3D graphics, also used at that time in Killer Instinct , another game developed and published by Rare.
The game is one of the most popular releases ever and was a huge market hit. Browse games Game Portals. Donkey Kong Country. Install Game. Click the “Install Game” button to initiate the file download and get compact download launcher. Locate the executable file in your local folder and begin the launcher to install your desired game. View all 49 Donkey Kong Country Screenshots. Game review Downloads Screenshots 49 Cheats 6. Overall rating: 8.
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This game also have co-op 2 player mode New Super Mario Bros. Wii style. The second player takes the role as Diddy Kong. While this makes the game easier somewhat, your amount of extra lifes is shared, so it’s important both players stays alive to make it through the stage.
Diddy Kong will also appear in single-player where he will ride Donkey’s back instead, giving him extra hearts, jump boosting Jetpack and infinite roll distance. Diddy Kong is always player 2, or he is riding on Donkey’s back in single-player. He can do everything Donkey can, but also have some extra moves Donkey can’t do. They often mark where to go, lead you to hidden places and even makes a Puzzle Piece appear if you collect all the bananas within a area at some points in the game.
Sometimes you will spot red balloons floating in the stage, grab it to get a extra try extra life. If one of the players die in 2-player, that player can press A or 1 button to use one balloon to respawn as a floating DK barrel from top of the screen, the other player must then break it open to allow the fallen player to join the game again. If both players is dead at the same time, it will cost two balloons to respawn from the previous check point.
Only DK aka player 1 will respawn if you only have 1 balloon left. If you die with no balloons left it’s Game Over and you’re kicked out of the stage and back to the map screen. The K-O-N-G letters also returns, collect all four before you reach the end of the stage and you get a star mark, do this on each level in a world to unlock a hidden level in that world.
Hidden levels are usually much more harder then the regular ones, beating all the extra levels is neccesary to unlock all the secrets the game has to offer. Each level have orange colored puzzle pieces to collect, and the number varies from level to level, some of these is easy, some are hidden in bonus stages and some of them demands players to pay close attention to the everoniments.
Collecting them all in one stage adds to the Image Gallery where the players can watch artwork from the development of the game. On the hidden extra levels, collecting the puzzle pieces give you a 3D model to look at which you can rotate and zoom. You don’t have to collect them all at once like the K-O-N-G letters, but you need to beat the stage to add them in your collection. Banana coins is the currency in this game and is pretty much everywhere, you can also get one for each enemy you stomp after three without thouching the ground.
Banana coins can be used in Cranky’s shop located in each world, there you can buy items to make it easier for yourself. The item you want to use is equipped right before entering a stage and can only be used once. Sometimes you come across hidden caves, entrances or cannon barrels. These will most likely send you to a Bonus stage. Within a time limit of 30 seconds, you are asked to collect every banana, coin and balloons in the bonus room, if you do so you’re given one of the Puzzle Pieces on that stage.
While in a bonus stage a treasure chest icon appears in the top left corner of the screen, if that icon shows a open treasure chest that means the player already have retrived the puzzle piece from that bonus stage. Even if you fail the bonus stage you’re still given the collectables you managed to collect from it. Some levels in this game is called Minecart levels, in these DK jumps into a minecart which once set in motion you can’t stop before the end of the level, you can however jump and duck down into it to avoid obstacles.
There are two types of minecarts, there are the empty ones which DK can duck into and take with him when he jumps and there is ones filled with rocks which means he have to ride on top of it, thus he can’t bring it along when he jumps, usually this means he need to hit a new minecart when jumping over a pit. This game features something called Super Guide.
When the player dies enough times on the same stage, he can choose to activate the super guide, and the game will then play the level for you. Keep in mind, nothing of what he collects will be added when he beats the level. You can cancel him anytime and regain control if you only wanted him to pass a specific part for you.
To complete a stage, DK must smash open this barrel, it works as a roulette and give the player a little bonus depending on whats on it’s face when smacking it open. You can return to already beaten levels to enter time trial mode, if you’re fast enough you can earn a medal. There is bronze, silver and the very difficult gold medal. Boss stages also have time trial. For those who work hard, mirror mode will become available.
It act as a hard mode of some sort as it mirror the stage, removes the ability to use items or Diddy Kong, deactivates Super Guide and on top it all: it only allow DK to take one hit before losing a life. As the game itself puts it: Good luck. Kenji Yamamoto , the composer of the Metroid series, will be heading up Donkey Kong Country Returns in the music department. Shigeru Miyamoto stated in an interview that the music is an important component of the Donkey Kong Country series, and thus wants many old themes to return but in a more contemporary fashion.
Donkey Kong Country Returns. DK and Diddy Kong traverse the landscape. An example of the advanced environmental graphics. Featuring a sort of 3D graphics and incredibly interlaced and intricate backgrounds and starring Donkey Kong, DKC became an instant hit. Unfortunately, while the gameplay is still loads of fun and the levels well-designed, the graphics and sound remain set back in the early 90s.
Despite its 90’s flavor, DKC is still a lot of fun to play. The plot is pretty basic; you get to control Diddy and Donkey Kong as they go in search of bananas stolen by King K. Rool and his Kremlings. The controls allow you to roll into enemies, pounce on them or tag off and switch to either Diddy or Donkey. The play is exactly like in the original Super Nintendo version, although the controls can be a bit difficult to master, mostly because they rely on the shoulder buttons for at least one important move, the tag off.
Something you will want to do a lot to make use of each character’s individual strengths. Donkey is strong but slow, Diddy, quick but weak. The game is mostly a platform built in the line of the Mario franchise, which means plenty of hidden treasures, power-ups and caves.
In the game you maneuver around and over bad guys and sudden drops via vine and barrel-shaped cannons. They still feature the 3D characters in a 2D world, but the graphics look almost fuzzy at times and the background is nowhere near as detailed as in the original. The audio, too, seems to have been watered down a bit, but mostly in the theme music category. Luckily you still get to hear Donkey’s monkey-like roars, a treat that in itself makes this game fun to play.
The GBA has added a few tweaks to the original, like the ability to save at any level, a stat screen for charting your progress through the game and snapshots of character art that can be found throughout the game.
The biggest add-ons are the ability to play in score-attach mode and the addition of mini-games that can be played alone or with a friend using the Game Link cable. The minis are pretty simple, for instance one is called Funky’s Fishing and is basically a timed fishing expedition on a single screen. But time has made DKC’s narcotic visual effects wear off, and I now see it as an average platformer filled with gimmicky nonsense, collect-a-thon gameplay, and some of the lamest characters ever.
Look at the screenshots here-remember when you thought this looked incredible? My advice: Keep those fond DKC memories intact by never playing it again. It’s probably better to revisit this Country via nostalgic SNES memories than by actually re-playing it. Ford are spanking these monkeys too hard.
But despite all that, the game offers more variety than the zillion other me-too sidescrollers on GBA. Nearly every level has its own twist-minecarts, swinging vines, baddie-freezing stoplights, etc. It adds up to a fun, challenging time, although the busy backgrounds make play on the backlit GBA SP a must.
Question: A while back you printed a code and a secret area that let you build up extra lives, but now can’t get out! Answer: Yeah well, you know those guys at Codebreakers. Thanks to special connection at Nintendo cough, cough – sorry, irony got stuck in my throat , I know how to get you out. Take my hand and I’ll lead you through it. It what promises to be one of the biggest games of this year, Diddy, co-star of the original Donkey Kong Country game from Rare and Nintendo, is once again thrown into a perilous world of beautifully rendered, exotic locales.
The backgrounds are once again impeccable and the action seems to be as strong as ever. The important thing to consider is whether or not Nintendo can make any sort of improvements over the original or if this is just going to be an extension of the first game.
Either way, if it looks this great there is a good chance that the rest of the all-important factors will fall into place. Welcome to Donkey Kong Country, where the apes of wrath are stored! DKC has all the elements of a classic: outstanding graphics, involving game play, and lots of hidden stuff! Your banana hoard is gone, and you’re one funky monkey because of it. You left your little buddy, Diddy, to watch the stash, and he got clobbered by the Kremlings.
Now you have to search the jungle, mountains, caves, and sea for your bananas. Don’t worry about Diddy, though. You’ll find him at every turn. Everyone knows that two Kongs do make a right! Your two monkeys, Diddy and Donkey Kong, are interchangeable throughout the game.
A Quiet Place 2 review. Friends: The Reunion trailer. Windows Windows. Most Popular. New Releases. Desktop Enhancements. Networking Software. Trending from CNET. Visit Site. Developer’s Description By blh studio. Doney Kong is back with a new sidekick, Diddy Kong, in a crazy island adventure. Challenged by the crazed tribe of reptilian Kremlings, they endeavor to get back their stolen banana horde. Armed with lightning-quick moves, chest-pounding muscle and awesome aerial acrobatics, our duo is ready to face their cunning adversaries.
With the help of Doney Kong’s quirky family and his wild animal mounts, they squabble and scamper their way through the unending monkey mayhem. Full Specifications. What’s new in version. Release August 31, Date Added June 1,
Donkey kong country returns pc game download.Donkey Kong Country Returns Rom download for Nintendo Wii (USA)
In a rage, Donkey Kong promises revenge and starts out on this adventure to find Diddy and reclaim his bananas. Early in the game you will find Diddy, then it is up to the two of you to defeat Kommander K. Rool and locate your bananas. Donkey Kong , King of the Nintendo jungle of characters, is back and he’s bigger and better than ever and available for the first time on the Super NES. This beast of a game is bigger than any other Nintendo game ever made with Megs of power and completely computer-rendered graphics, giving the game a three-dimensional look made possible through Nintendo’s partnership with U.
Donkey Kong Country is Nintendo’s flagship product for its second half and reintroduces one of the most popular video game characters in history introduced in arcades over 10 years ago. The new game features Donkey Kong and introduces his monkey sidekick, Diddy Kong, in a romp through fantastic worlds of adventure where they meet up with a cast of new friends who assist them in defeating their enemies and the diabolical evil Kremlings.
The perfect response time just adds to the game making you feel like you’re a part of the action around you. DKC is an incredible breakthrough game in every shape and form. The Jungle fever starts November 21!! Nintendo is quick to point out that DKC won’t be a carbon copy, but rather an upgrade, sort of like the other DX games. The game was produced by Tim Stamper.
It is a video game developed by Rare, featuring the popular arcade character, Donkey Kong. Featuring a sort of 3D graphics and incredibly interlaced and intricate backgrounds and starring Donkey Kong, DKC became an instant hit. Unfortunately, while the gameplay is still loads of fun and the levels well-designed, the graphics and sound remain set back in the early 90s.
Despite its 90’s flavor, DKC is still a lot of fun to play. The plot is pretty basic; you get to control Diddy and Donkey Kong as they go in search of bananas stolen by King K. Rool and his Kremlings. The controls allow you to roll into enemies, pounce on them or tag off and switch to either Diddy or Donkey.
The play is exactly like in the original Super Nintendo version, although the controls can be a bit difficult to master, mostly because they rely on the shoulder buttons for at least one important move, the tag off.
Something you will want to do a lot to make use of each character’s individual strengths. Donkey is strong but slow, Diddy, quick but weak. The game is mostly a platform built in the line of the Mario franchise, which means plenty of hidden treasures, power-ups and caves. In the game you maneuver around and over bad guys and sudden drops via vine and barrel-shaped cannons. They still feature the 3D characters in a 2D world, but the graphics look almost fuzzy at times and the background is nowhere near as detailed as in the original.
The audio, too, seems to have been watered down a bit, but mostly in the theme music category. Luckily you still get to hear Donkey’s monkey-like roars, a treat that in itself makes this game fun to play. The GBA has added a few tweaks to the original, like the ability to save at any level, a stat screen for charting your progress through the game and snapshots of character art that can be found throughout the game. The biggest add-ons are the ability to play in score-attach mode and the addition of mini-games that can be played alone or with a friend using the Game Link cable.
The minis are pretty simple, for instance one is called Funky’s Fishing and is basically a timed fishing expedition on a single screen.
But time has made DKC’s narcotic visual effects wear off, and I now see it as an average platformer filled with gimmicky nonsense, collect-a-thon gameplay, and some of the lamest characters ever.
Look at the screenshots here-remember when you thought this looked incredible? My advice: Keep those fond DKC memories intact by never playing it again. It’s probably better to revisit this Country via nostalgic SNES memories than by actually re-playing it. Ford are spanking these monkeys too hard. But despite all that, the game offers more variety than the zillion other me-too sidescrollers on GBA. Nearly every level has its own twist-minecarts, swinging vines, baddie-freezing stoplights, etc.
It adds up to a fun, challenging time, although the busy backgrounds make play on the backlit GBA SP a must. Question: A while back you printed a code and a secret area that let you build up extra lives, but now can’t get out! Answer: Yeah well, you know those guys at Codebreakers.
Thanks to special connection at Nintendo cough, cough – sorry, irony got stuck in my throat , I know how to get you out. Take my hand and I’ll lead you through it. Developer’s Description By blh studio. Doney Kong is back with a new sidekick, Diddy Kong, in a crazy island adventure.
Challenged by the crazed tribe of reptilian Kremlings, they endeavor to get back their stolen banana horde. Armed with lightning-quick moves, chest-pounding muscle and awesome aerial acrobatics, our duo is ready to face their cunning adversaries. With the help of Doney Kong’s quirky family and his wild animal mounts, they squabble and scamper their way through the unending monkey mayhem. Full Specifications. What’s new in version. Release August 31, Date Added June 1, Operating Systems.
Operating Systems Windows, Windows Total Downloads Downloads Last Week 5. Report Software. Related Software. Sonic Adventure DX Free to try. Foil the evil Dr. Robotnik’s plans for world domination. Story The game’s title screen. Characters Return’s variation of the DK island, seen from directly above Donkey Kong : The king of the jungle is back. Gameplay Mine cart stages are now more hectic and chaotic. LIke the previous Donkey Kong Country games it is all about guiding the big ape from point A to B while avoiding dangers and uncover secrets, then face the boss at the end of the world.
Cannon barrels, Mine Cart and Rocket Barrels also makes a return. Some differences from the previous games: Donkey and Diddy can now take two hits instead of just one. You can’t control Diddy Kong in single player, he will ride Donkey’s back instead. No swimming stages. Kremlings and K. Rambi the Rhino and Squawks the Parrot will be the only returning Animal buddies. Rambi does same as he did in previous games while Squawks helps the Kongs find secrets.
Cannon barrels might launch you into the background or foreground. Graphics is in real 3D instead of pre-rendered. Donkey Kong’s moves: Ground slap : Stand still and shake the remote and nunchuck to pound the ground, this stun nearby enemies, activate switches and may shake something loose nearby. Roll : Shake the remote while running will make Donkey Kong roll a short distance, this will hurt enemies. With Diddy on his back he can roll forever.
Kong Blow : Shake the remote while holding the controlstick down to make DK blow air, this can be used to solve puzzles and blowing air on things like bushes may make a collectable to pop up. Climbing grass surfaces : When you see grass on the walls or ceiling you can hold B and grab on it, allowing DK to climb along it. Diddy Kong’s moves: Diddy Kong is always player 2, or he is riding on Donkey’s back in single-player.
Jetpack : He can use his jetback to hover in the air in a short time. Hold the jump button to use it. While on Donkey’s back he can carry him too, and Rambi the Rhino.
Bananas DK and Diddy work together to evade fire from pirates. Bananas are all over the stages, grab to get an extra life. Balloons Sometimes you will spot red balloons floating in the stage, grab it to get a extra try extra life. In single player, you will use one balloon to respawn from the check point. Only DK aka player 1 will respawn if you only have 1 balloon left If you die with no balloons left it’s Game Over and you’re kicked out of the stage and back to the map screen.
K-O-N-G letters The K-O-N-G letters also returns, collect all four before you reach the end of the stage and you get a star mark, do this on each level in a world to unlock a hidden level in that world.
Puzzle Pieces Each level have orange colored puzzle pieces to collect, and the number varies from level to level, some of these is easy, some are hidden in bonus stages and some of them demands players to pay close attention to the everoniments.
Already retrieved puzzle pieces will be transparent. Banana Coins Banana coins is the currency in this game and is pretty much everywhere, you can also get one for each enemy you stomp after three without thouching the ground. Cranky’s Shop Items: The hidden levels will truly test your platfoming skills, beating them will make DK a happy monkey.
Set of 3,5 or 7 ballons. Squawks, this parrot reacts when DK is close to a Puzzle piece not yet collected. Banan juice, which allow DK temporary invincibility. Extra heart, allows DK to take 3 hits before losing a life instead of 2.
Big Key, can only be bought once on each world, it opens up a alternate path on the map. Barrels There is a varity of barrels in this game which helps DK on his quest: Basic barrels : DK can pick it up and throw it on enemies or breakable walls or objects. DK barrels : Break it open to set free Diddy Kong, otherwise it will give you full health. Cannon barrels : Jump into these and watch DK get launched in in the same direction as the barrel top face, those with white rings on it’s top let the player determine when to fire.
Those barrels can also move around and rotate so its often required timing so you don’t blast in DK into a bottomless pit by mistake. Skull barrels : Is just like Cannon barrels, except they can be only used once as they explode after being used.
Rocket barrels : When DK enter one it start going full speed ahead and it’s up to the player to navigate it so DK don’t crash into any obstacles, usually they go sideways but sometimes upwards. Bonus stages Sometimes you come across hidden caves, entrances or cannon barrels. Minicart levels Some levels in this game is called Minecart levels, in these DK jumps into a minecart which once set in motion you can’t stop before the end of the level, you can however jump and duck down into it to avoid obstacles.
Download Donkey Kong Country.Donkey kong country returns pc game download
It was a dark and stormy night and Diddy Kong was on guard watch, making sure no harm would come to Donkey Kong ‘s treasured stockpile of bananas. While on duty, Diddy was ambushed by Kommander K. Rool and his henchmen. They waisted no time in taking all of the bananas and placing Diddy in a barrel.
The next morning Donkey Kong finds his way to his cave only to discover that his bananas and his little buddy Diddy are missing. In a rage, Donkey Kong promises revenge and starts out on this adventure to find Diddy and reclaim his bananas. Early in the game you will find Diddy, then it is up to the two of you to defeat Kommander K. Rool and locate your bananas. Donkey Kong , King of the Nintendo jungle of characters, is back and he’s bigger and better than ever and available for the first time on the Super NES.
This beast of a game is bigger than any other Nintendo game ever made with Megs of power and completely computer-rendered graphics, giving the game a three-dimensional look made possible through Nintendo’s partnership with U. Donkey Kong Country is Nintendo’s flagship product for its second half and reintroduces one of the most popular video game characters in history introduced in arcades over 10 years ago.
The new game features Donkey Kong and introduces his monkey sidekick, Diddy Kong, in a romp through fantastic worlds of adventure where they meet up with a cast of new friends who assist them in defeating their enemies and the diabolical evil Kremlings. The perfect response time just adds to the game making you feel like you’re a part of the action around you. DKC is an incredible breakthrough game in every shape and form. The Jungle fever starts November 21!! Nintendo is quick to point out that DKC won’t be a carbon copy, but rather an upgrade, sort of like the other DX games.
The game was produced by Tim Stamper. It is a video game developed by Rare, featuring the popular arcade character, Donkey Kong. Featuring a sort of 3D graphics and incredibly interlaced and intricate backgrounds and starring Donkey Kong, DKC became an instant hit.
Unfortunately, while the gameplay is still loads of fun and the levels well-designed, the graphics and sound remain set back in the early 90s. Despite its 90’s flavor, DKC is still a lot of fun to play. The plot is pretty basic; you get to control Diddy and Donkey Kong as they go in search of bananas stolen by King K.
Rool and his Kremlings. The controls allow you to roll into enemies, pounce on them or tag off and switch to either Diddy or Donkey. The play is exactly like in the original Super Nintendo version, although the controls can be a bit difficult to master, mostly because they rely on the shoulder buttons for at least one important move, the tag off.
Something you will want to do a lot to make use of each character’s individual strengths. Donkey is strong but slow, Diddy, quick but weak. The game is mostly a platform built in the line of the Mario franchise, which means plenty of hidden treasures, power-ups and caves. In the game you maneuver around and over bad guys and sudden drops via vine and barrel-shaped cannons. They still feature the 3D characters in a 2D world, but the graphics look almost fuzzy at times and the background is nowhere near as detailed as in the original.
The audio, too, seems to have been watered down a bit, but mostly in the theme music category. Luckily you still get to hear Donkey’s monkey-like roars, a treat that in itself makes this game fun to play. The GBA has added a few tweaks to the original, like the ability to save at any level, a stat screen for charting your progress through the game and snapshots of character art that can be found throughout the game.
The biggest add-ons are the ability to play in score-attach mode and the addition of mini-games that can be played alone or with a friend using the Game Link cable. The minis are pretty simple, for instance one is called Funky’s Fishing and is basically a timed fishing expedition on a single screen. But time has made DKC’s narcotic visual effects wear off, and I now see it as an average platformer filled with gimmicky nonsense, collect-a-thon gameplay, and some of the lamest characters ever.
Look at the screenshots here-remember when you thought this looked incredible? My advice: Keep those fond DKC memories intact by never playing it again. It’s probably better to revisit this Country via nostalgic SNES memories than by actually re-playing it. Ford are spanking these monkeys too hard. But despite all that, the game offers more variety than the zillion other me-too sidescrollers on GBA. Nearly every level has its own twist-minecarts, swinging vines, baddie-freezing stoplights, etc.
It adds up to a fun, challenging time, although the busy backgrounds make play on the backlit GBA SP a must. Question: A while back you printed a code and a secret area that let you build up extra lives, but now can’t get out!
Answer: Yeah well, you know those guys at Codebreakers. Thanks to special connection at Nintendo cough, cough – sorry, irony got stuck in my throat , I know how to get you out. Take my hand and I’ll lead you through it. It what promises to be one of the biggest games of this year, Diddy, co-star of the original Donkey Kong Country game from Rare and Nintendo, is once again thrown into a perilous world of beautifully rendered, exotic locales.
The backgrounds are once again impeccable and the action seems to be as strong as ever. The important thing to consider is whether or not Nintendo can make any sort of improvements over the original or if this is just going to be an extension of the first game. Either way, if it looks this great there is a good chance that the rest of the all-important factors will fall into place. Welcome to Donkey Kong Country, where the apes of wrath are stored!
DKC has all the elements of a classic: outstanding graphics, involving game play, and lots of hidden stuff! Your banana hoard is gone, and you’re one funky monkey because of it. You left your little buddy, Diddy, to watch the stash, and he got clobbered by the Kremlings. Now you have to search the jungle, mountains, caves, and sea for your bananas. Don’t worry about Diddy, though. You’ll find him at every turn.
Everyone knows that two Kongs do make a right! Your two monkeys, Diddy and Donkey Kong, are interchangeable throughout the game. If you lose one, you can always find DK barrels with your missing buddy inside — they’re strewn throughout the stages. You can even find and ride an animal buddy a frog, rhino, swordfish, or ostrich through a stage.
At the end of each stage is a boss, though we’ve certainly seen tougher ones on the SNES. The Kremlings-slimy, weird reptilian hybrids that have familial connections to Rush Limbaugh — are your basic platform nightmare.
They come at you in various speeds and colors, and they’ve brought a horde of guest-host horrors like flying bees, snakes, sharks, and more.
Players encounter various types of barrels that help with this bananarama. You can find a Continue Barrel that acts as a level marker, a Cannon Barrel that shoots you into the wild blue yonder, a DK Barrel that gives you back your lost simian soulmate, and a Steel Keg Barrel that rolls continually through a level and destroys everything in its path you can also ride it like an animal friend.
Also there to lend a hand minus that pesky opposable thumb, of course are a few of your jungle friends. There’s Candy Kong, who saves your progress, Cranky Kong, a grizzled old ape who has nothing but insults and a few tips for you, and Funky Kong, a pilot who flies you to any previously explored destination you’d like to revisit.
Why would you want to go back a level? Because this game has more hidden stuff in it than a Congressman’s agenda. You can replay levels over and over again and always find something new. Bonus games — and even bonus levels — are all sequestered away in the stages. The most outstanding accomplishment of this game, though, is the graphics.
Rendered on Silicon Graphics machines the same machines used to make the dinosaurs in Jurassic Park , the graphics are unlike anything seen in a video game before. The 3D sprites of Donkey and Diddy are fantastic, with great details like Donkey’s garish red necktie swinging when he moves and Diddy’s wipe of the brow with realistic shadows on his forehead. Rounding out the awesome scenery, the enemies are also rendered in 3D, and the backgrounds have gorgeous graphical touches like the layered snow effect in the mountains and the barely lit caves.
The music is great but not quite perfect. The theme song is forgettable, but the cool sound effects include lots of gorilla screeches, chimp whimpers, and jungle drums.
A little digitized voice from the master of insults, Cranky, would’ve really put the icing on the cake. The control is not a factor in DKC. One-button jumping is part of both simians’ repertoires. You can also roll, pick up barrels, and swing from the vines with ease. It’s too bad that most of the levels reflect the ease of the controls.
You can breeze through the game without finding any of the hidden areas. And don’t expect to get hung up on the bosses, either.
If you memorize their pattern of attack, you can easily defeat them. But finding the hidden levels is tougher than being a monkey’s uncle, so you probably won’t finish all of DKC right away. With such a strong replay value, Donkey Kong Country is sure to be a colossal hit this holiday.
If you want to hit an ape ball in the side pocket, you’ll recognize DKC for what it is: the gorilla of your dreams. The main character of the game is Donkey Kong. The game was released for Super Nintendo Entertainment System SNES back in for the first time, and was followed by sequels and other platforms publishing.
The first game sold over 8 million copies all over the world, following an aggressive marketing campaign, making it the second best-selling SNES game, 12 million under Super Mario World. There are in total 40 different side-scrolling levels. Each level features another kind of action, from swimming, riding in mine carts, launching out of barrel cannons to swinging from vine to vine.
If the player gets hit by an enemy, or falls off the screen, he loses a life. Donkey Kong can execute rolls, jumps or groundslams, but none all the enemies can be defeated this way. The player might just have to throw a barrel or use the assistance of an animal to defeat certain enemies. As the player goes on with the game, the enemies get tougher and tougher.